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王國風(fēng)云3作弊碼有什么 十字軍之王3控制臺(tái)代碼分享


王國風(fēng)云3作弊碼有什么 十字軍之王3控制臺(tái)代碼分享


王國風(fēng)云3作弊碼有什么?很多小伙伴可能還不清楚游戲中的作弊碼有什么吧,今天小編給大家?guī)硎周娭?控制臺(tái)代碼分享,快來看一下吧 。
王國風(fēng)云3作弊碼有什么 十字軍之王3控制臺(tái)代碼分享


十字軍之王3控制臺(tái)代碼分享控制臺(tái)開啟方法:點(diǎn)擊此處
開啟教程:tutorial.enable [gamestate/global/all (default: global)] - Enable the tutorial
關(guān)閉教程:tutorial.disable [gamestate/global/all (default: global)] - Disable the tutorial
顯示教程調(diào)試窗口:tutorial.debugwindow - Shows the tutorial debug window
為角色觸發(fā)事件:event [eventid] [character] - Trigger an event for a character
為角色觸發(fā)事件 。此選項(xiàng)還會(huì)顯示事件觸發(fā)器,但是可能會(huì)導(dǎo)致誤報(bào)錯(cuò)誤日志 。:debug_event [eventid] [character] - Trigger an event for a character. It will also print the event trigger, which can however cause some false positive error logs.
評估是否可以為角色觸發(fā)事件 。此選項(xiàng)還會(huì)將事件觸發(fā)器傳至控制臺(tái),但是可能會(huì)導(dǎo)致誤報(bào)錯(cuò)誤日志 。:test_event [eventid] [character] - Evaluate if an event can be triggered for a character. It will also print the event trigger to the console, which can however cause some false positive error logs.
探索角色文化的創(chuàng)新:discover_innovation(add_innovation) - Discover an innovation for a character's culture
探索當(dāng)前對角色文化著迷的創(chuàng)新:discover_fascination(add_fascination) [character (optional)] - Discover the innovation that is the current fascination for a character's culture
加入一個(gè)時(shí)代(以及之前的所有時(shí)代):join_era(unlock_era) [era] [character (optional)] - Join a certain era (and all previous ones)
發(fā)現(xiàn)一個(gè)時(shí)代(以及時(shí)代本身)的所有創(chuàng)新:discover_era [era (optional, default is current era)] [character (optional)] - Discover all innovations of a certain era (and the era itself)
探索所有時(shí)代和所有創(chuàng)新:discover_all_eras [character (optional)] - Discover all eras and all innovations
設(shè)定角色的信仰:set_faith [faith] [character (optional)] - Sets the faith of a character
在所處的朝代中提升聲望:dynasty_prestige [amount (optional, default: 1000)] [dynasty ID (optional, default: player dynasty)] - Adds prestige to the given dynasty
賦予王朝所有特權(quán)(默認(rèn)為當(dāng)前所扮演角色的王朝):gain_all_dynasty_perks [character (optional)] - Gives a dynasty (currently played character's dynasty by default) all perks
記錄所有尚未定義loc鍵的游戲概念:log_missing_game_concept_loc - Logs all game concepts that have not had their loc key defined
殺死一名角色(默認(rèn)為當(dāng)前扮演角色):kill(die) [character (optional)] - Kill a character (currently played character by default)
賦予一名角色所有特權(quán)(默認(rèn)為當(dāng)前扮演角色):gain_all_perks [character (optional)] - Gives a character (currently played character by default) all perks
賦予一名角色一項(xiàng)特權(quán)(默認(rèn)為當(dāng)前扮演角色):add_perk [perk] [character(optional)[- Gives a character (currently played character by default) a specific perk
開/關(guān)是否要立即或正常生育子女:instant_birth - Toggles if children should be born instantly or as normal
使AI宣戰(zhàn)(根據(jù)正常權(quán)重),繞過所有步調(diào)檢查等:AI.declare_war [character(optional)] - Causes the AI to declare a war (according to normal weighting), bypassing all pacing checks and the like
為此角色生成一個(gè)CoA,將其視為王朝替補(bǔ):generate_cadet_coa [character (optional)] - Generate a CoA for this character as if they were a cadet of their dynasty
在一種信仰中加入一項(xiàng)教義:add_doctrine [doctrine] [faith(optional)] - Adds a given doctrine to a faith

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